Ecotopia of art is an interactive kinetic sculpture that uses the most advanced technologies of the "augmented reality". In the sculptural work, there are two elements that come into mutual dialogue: A part abstract, geometric and another part irregular, natural and organic. On the one hand shape analysis is pushed toward rational construction, and secondly the evolution of form occurs through accident, the norm deviation, the whim. Rational and Irrational, which are in opposition, but perhaps always two models, two constructions of the mind. The work is with a feature not finished. As some architectures never ended - in fieri - which could take the greatness of a magnificent work but instead express the composed decay of the time. The reality which - without negative or positive shades - virtually offer endless possibilities to interact and develop. Malevich wanted to reach the zero to re-establish forms of art and art making, the "Architectona" which in part inspired me and inspired contemporary artists and architects such as Zaha Hadid, express the vision of a new world with which to re-start for a new life. Extraordinarily Malevic's sculptures-architectures have an internal structure of organization which recalls the structures of the natural growth, that science and modern mathematics called fractals. These together with the Chaos theory are a key to describe the natural world which escapes its definition at every attempt of reduction. Fractals are description in a key geometrical-mathematical of what is irregular fragmented, that escapes the regularity order.
The disorder becomes order.
It's clear that this is also a reductionist model, although it is very extensive, it is always a reduction. This is a crucial point that we must consider: Ecology is or is not a reductionist model of reality? I asked myself this question while preparing the thesis and the work I produced. The ecology discipline that looks like a "holistic" really says Nicola Russo in "ecology and philosophy" is also a scientific model, and like all models tends to "reduce" the real into something representable. So my intention was to focus the work on this issue and the urgency of a change in society and the human being in the context of environmental crisis and ideological. The ability to send messages through the work on Twitter, it makes also a work of "generative" art . A text and an image taken from the screen are sent, once pressed the blue button. The text covers topics on the environmental crisis, ecology and making art and being an artist. Text is assembled in a pseudo-random manner before being sent to the Twitter's server . In this way you create new connections and associations in the text as a surrealist process of literary creation. The user can move the movable parts of the sculpture, where some "markers" are placed that is, geometric patterns which are used in the "augmented reality" for their efficiency to be recognized. Moving these parts, creates changes in the screen placed in a closed box with a hole, from which the visitor can see what is happening. May appear depending on the marker identified by the software, a "mesh" 3d, text, or particle effects.
"Ecotopia of art" is not a point of arrival but rather a work that opens up new possibilities for further developments in the field of interactivity, augmented reality, and the sculpture itself.
"Ecotopia of art" was my final work for the thesis of the two-year specialization in sculpture at the Academy of Fine Arts in Bologna.
Dimensions: 150x45x175 cm.
Materials: Wood, acrylic paint, printed paper, polystyrene, acrylic, fiberglass, Vaseline streamlined.
Hardware: ODROID U3, RaspberryPi, stereo speakers, wifi router.
For more info visit this page: http://www.kalwaltart.it/home/en/blog/articles/item/8-ecotopiaofart
More technical info about software hardware soooon!
video about "Ecotopia of art" interactive, kinetic, sculpture with augmented reality.
go here for a description: http://www.kalwaltart.it/home/en/artworks/new-media/interattivita/ecotopiaofart